A post-apocalyptic game where the players all slowly starve to death.
This was made at a 24 hour game jam (Paper Jam) run by the University of Waterloo Game Development Club.
There are two versions of this game. The proper version (everything … and you leaving me), and a version that’s designed to be better suited to a smaller number of players.
The game will fall a little flat if you don’t play it as a narrative role-playing game and add bits of story and narrative to everything as you play. From a point in time where I’m still very new at trying to design this sort of game.